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Friday, September 18, 2009

Remember NiGHTS?



Quickie: Don’t Buy

Remember Nights, on the Sega Saturn? I used to spend hours at Sears playing the game and having no idea what I was doing, but it was fun to have the almost unlimited freedom to roam a beautifully mystical world with a character that looked like a jester in a purple leotard. Well it’s back on the Wii…

BORING!

I just wanted to fly, I loved flying in the game, but you have to play as a pre-teen running around collecting her Ideya…sounds like idiot to me…

But even when you have the chance to fly you have to Dualize with NiGHTS…it sounds like a sex term and instantly looses its innocent charm.

When you do have to play as the human they walk around like ducks and are horrible to look at. Your only weapons are the Blue Chips and it’s all timed so you can’t focus on the games beauty at all…and there isn’t very much, because the landscapes look like they took a Picasso painting and put it through a shredder.

I found myself pressing (+) at every cut scene, unfortunately you can’t skip. I don’t need all of the whiny drama or storyline to make the game better, it actually made it worse because the characters were as thin as paper.

Personally I can do without the story altogether and fly, by jamming the nunchuck stick to the right…yes…they even ruined the enjoyment of flight by making it as restrictive as a nunnery.

What is the point of having flight in a game if there is no freedom in it? It’s like giving a child a bike with flat tires; too much effort to ride, so they just leave it to rot in the sun and rain. It’s the same with NiGHTS, no freedom equals no enjoyable play.

It was repetitive and felt like a never ending torture flying through loops and chasing down keys for a pointless mission from the horrible storyline. The freedom was lost from the Sega Saturn I’d experienced and turned into a suppression via Nintendo.

One boss, Bomamba, was such a pain in the butt I just gave up on the game. You had to roll all the kitty heads…that’s right heads…into little holes in a certain amount of time…and there were many stages of ulcer causing pain.



I must have tried for two hours to complete this boss, but those kitty balls just wouldn’t fall in, especially if there was a hill to roll over.

The developers were trying too hard to add sense to the NiGHTS universe. Honestly I would have been satisfied with a little prologue and a simple storyline of saving children’s dreams or something but instead the player was given flat character children, boring levels, complicated bosses and limited flying, which killed the game ultimately.

Don’t try, don’t buy, it will just make you cry.

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