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Wednesday, November 17, 2010

Why I Stopped Playing WoW

The reason I considered going back to WoW was because of the new expansion coming out, Cataclysm. Of course I want to experience the awesome changes coming to WoW, but truly I cannot see myself playing through the boredom again.

It has been about six months since I quit WoW and I’m thankful for the extra 15$ a month I have in my pocket, because I spend 20$ for three months of Xbox Live now.

I spent many hours on WoW, I had four level forty characters and enjoyed my time there for over a year. I mostly stayed to play with friends, but even they could not cure my boredom. Find quest, complete quest, find another quest, complete quest; nothing changed and I discovered I was becoming a pet collector.

Blizzard has a beautiful storyline and I truly thought this was going to help me find a consistent game for RPGing, because all of my friends are flakes and busy, but it turned out to be a repetitive bit of slop. An addicting slop I consumed almost daily to help replace a tabletop game feel, but WoW never did.

Also, I felt depressed I was celebrating holidays online and making tons of gold by selling holiday products. This honestly scared me, because I was proud of the gold I earned through selling pixel generated items.

My school was suffering, my job was suffering, my personal relationships suffered, I’m very glad I quit, because it was creeping into too much of my life. Furthermore, it became boring and thankfully, my ADD kicked in and decided to find something creative to do, like write an article, a short story, make a silly video, anything but waste time on a boring MMORPG.

Many people become addicted to WoW, but they would just pick a different way to be obsessed if WoW did not exist. I’m glad I am unscathed, but I know many families and friends who are still trying to revive their addicted loved ones.

Of course, WoW was not the only game I could blame, in general anything can become an addiction, but what made games especially harmful was how they become a reality to people. Food, money, sex, at least these forms of addiction were apart of the real world, as for WoW it was like developing schizophrenia.

Luckily many people quit when a game becomes boring, like me, but I saw why people become addicted so easily, any activity with a sense of accomplishment pulled people in and made them want more. It was so easy to accomplish goals and it made me feel good too, but I left and I have no intentions of returning.

There are many sites to help with this form of addiction:

Monday, July 5, 2010

Dungeon Fighter Online: Review

Dungeon Fighter Online was a game bringing me back in time where Super Nintendo reigned supreme in story and graphics.

It was a MMO and it impressed me with the simple details, like how your character would cut the grass if he attacked, between the pixels.

For the rest of the article: Dungeon Fighter Online: Review

Monday, June 21, 2010

My XBox Scratched My Disc

Apparently, when the Xbox 360 is upright there is a risk of the disc inside being moved and scratched within. You do not even have to move the Xbox for this to happen, any movement can be fatal to the disc.

I tried all the tricks to fix the disc, cleaning it, toothpaste, professional fix-it-kits, the game still plays, but it takes two minutes to load any online game.

Luckily, my local Gamestop will take the disc as defective and give me a deal for a new or used game.

However, my question is why is Microsoft ignoring this obvious flaw in their design?
For the rest of the article go here: My Xbox Scratched My Disc

Monday, June 7, 2010

Movie and Game Prince of Persia

I have only played Prince of Persia: Warrior Within and The Two Thrones, but they have stuck with me because I still press L1, despite the controller I’m using, in hopes of turning back time.
For a video game movie Prince of Persia: Sands of Time was good.  Especially when I could see how quick time events could be used within the movie and eventually in game. 

Tuesday, May 18, 2010

What JRPGs Taught Me About College

1. There was and always will be bureaucracy.

What exactly is a bureaucracy? How I define it is a bunch of soft handed sissies who stand behind the scenes to remain blameless when any shortfall comes to light. They also like to dance around with red tape and count the millions of dollars wasted on shoddy plans for short fixes.

All JRPGs have a large figure who pulls the stings of the game. Most of them are greedy, over powered and over fed presidents, kings or sly magicians who are really sissies but hard to cut through, like red tape.

2. You get what you pay for. San Jose State is the cheapest college in the area, so it is assumed the education reflects the cost. It’s not horrible, but like buying weapons/accessories in a JRPG, more money equals better quality.

For the rest of this article: San Jose Girl Gamer Examiner: What JRPGs Taught Me About College

Monday, May 10, 2010

Three Kingdoms: It's a RTS: Review

What?  Was this female complaining about how the game cheated her out of scantily clad warriors?  Yes, I am complaining, because it was false advertising and I felt like a teenage boy on and suddenly my computer crashed from viruses.

For the rest of this article:  Three Kingdoms: Game Review

Wednesday, May 5, 2010

Battle On Games: Dragon Fable: Review

This gaming site featured an online game updated every week based on players input and the creative minds of the creators. 

Most of the games were fantasy based, but there was one sci-fi on the list.  I’m a sucker for dragons so I decided to play the Dragon Fable storyline and was thrown into a high fantasy.

Of course, one of my first complaints, and a common one, I had was how the only race was human.  I stand by the statement as how playing a human online while you are really a human seems boring.  
for the rest of this article please visit my new site:

It's a great site where you can write what you want and get paid for it.